Initial Commit

This commit is contained in:
2025-08-07 15:19:43 +02:00
parent 2382451e9f
commit 6f82b2c7b9
25 changed files with 85 additions and 5 deletions

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.gitattributes vendored Normal file
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf

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.gitignore vendored
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# ---> Godot
# Godot 4+ specific ignores # Godot 4+ specific ignores
.godot/ .godot/
.nomedia
# Godot-specific ignores # Godot-specific ignores
.import/ .import/
export.cfg export.cfg
export_presets.cfg export_credentials.cfg
*.tmp
# Imported translations (automatically generated from CSV files) # Imported translations (automatically generated from CSV files)
*.translation *.translation
@ -14,4 +15,3 @@ export_presets.cfg
.mono/ .mono/
data_*/ data_*/
mono_crash.*.json mono_crash.*.json

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PROJECT_Art/blank.txt Normal file
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root = true
[*]
charset = utf-8

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uid://3hpe3l2fyhj5

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uid://dkgmt3tgp4n2d

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uid://beparv3444myv

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PROJECT_Godot/icon.svg Normal file
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<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://brk1stjgolnra"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="PROJECT"
config/features=PackedStringArray("4.4", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
Global="*res://content/global/global.gd"
Events="*res://content/global/events.gd"
Enums="*res://content/global/enums.gd"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"

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# jam_base_repo # jam_base_repo
Projet de base, avec une architecture projet basique ainsi que certains assets / composant. Modèle de base pour un projet de jeu utilisant le moteur de jeu Godot
Penser a remplacer "PROJET" dans les noms de dossier par le vrai nom du projet.
## Architecture
`PROJET_Art` : Images de references, fichiers raw, assets a importer ou utiliser pour modification / inspirations
`PROJET_Godot`: Projet Godot